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This Concept Map, created with IHMC CmapTools, has information related to: ND 1 - Example pattern execution flow chart, Gut fish Result Gutted fish, Cook fish Requirements Gutted fish, Catch game Result Unprocessed carcass, Cook Fish Requirements Gutted fish, Proto-pattern for 'Cook fish' produced from 'Gutted fish' Requirements ??? - possible requirement dependant on cooking utensil used (e.g.: frying pan requires heat), Proto-pattern for 'Cook fish' produced from 'Gutted fish' Related Patterns Cook veg, Raw fish Abilities Eat raw fish, Gutted fish Type Consumable, Chosen need Assess possible fulfilling patterns Chosen pattern, Cook Fish Result Prepared fish, Pattern execution Assess side effects Negative side effects need to be dealt with first, pause execution until these are done, Proto-pattern produced using information available from source tool/item, but with some undefined requirements Fill out missing elements of proto-pattern (example below) Search memory for items matching 'Cooking Utensil' with ability 'Cook fish', Gut fish Requirements Raw Fish, Catch fish Requirements Fishing tool, Catch fish Result Raw fish, Cook Fish Requirements Cooking skill, Chosen pattern Attempt pattern execution ...?, Fishing rod Abilities Catch fish, Catch fish Result Raw fish, All requirements fullfilled Execute pattern method and output result Done